using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_SW_108t : SimTemplate //* 传承之火 Second Flame
	{
		//Deal $2 damage toa minion.
		//对一个随从造成$2点伤害。
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
			int dmg = (ownplay) ? p.getSpellDamageDamage(2) : p.getEnemySpellDamageDamage(2);
			p.minionGetDamageOrHeal(target, dmg);
		}
		public override PlayReq[] GetPlayReqs()
		{
			return new PlayReq[] {
				new PlayReq(CardDB.ErrorType2.REQ_MINION_TARGET),
				new PlayReq(CardDB.ErrorType2.REQ_TARGET_TO_PLAY),
			};
		}
	}
}
